#include "../iPlugin.h"

//this will be our actual plugin.
class samplePlugin : public Plugin
{
public:
	//from example
	virtual void PerformTasks();
	virtual wxWindow* GetGUI(wxWindow* parent);

	void OnButton(wxCommandEvent& e);
	//mine
	virtual wxString getPluginName();
	virtual wxString getTreeUID();
	virtual wxString getTreePath();
	virtual wxString getTreeName();//displayed name for plugin in design tree
	virtual wxString getIconFileName();
	virtual bool hasDisplayTabGUI();
};
